The Projects

Students have been part of the Museum’s development through coursework, research and digital projects.

Their work has explored new ways to interpret the history of computing, ranging from interactive timelines and web-based storytelling to projects around ubiquitous computing, the Internet of Things and the role of women in early computing.

The Museum’s living-lab approach gives this work a wider context. Student projects can test ideas, experiment with interaction and contribute to the way technological history is researched and communicated.

Storage Devices

Discover how data storage evolved over time with insights into key technologies.

The Room Project

An escape room experience exploring key artifacts from the Museum of Informatics and Telecommunications.

Women Computors

Explore the remarkable contributions of women pioneers in computing history.

Interactive Timeline

A detailed timeline showcasing the evolution of computers and telecommunications.

Ubiquitous Computing

Nikos Mavrapidis

A scrollytelling project addressing computing as it moves beyond the conventional desktop environment.
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